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Snowy Viking Settlement & Medieval Ruins

This environment was created as part of a course in Unreal Engine by Rob Tuytel. The project focused on building a snowy environment featuring medieval ruins and a Viking settlement.

The assets were created in Blender and then implemented into Unreal Engine. Also using a procedural workflow for the Foliage and using the landscape Materials to drive how the foliage and other assets should adapt to the Environment.